Cataloging a year of blogging: applications of evolutionary game theory

ChristmasCatalogThe new year is here, at least according to the calendar most of us use, but if you’re an orthodox Christian you were probably celebrating Christmas today. Although (or, because?) I’m Russian, I don’t celebrate Christmas, so I spent the day editing a paper, reflecting on 2013, and compiling a catalog post to summarize the year that’s past on this blog. The Theory, Evolution, and Games Group Blog saw 83 article this year (87 posts total, but 4 of them were just short announcements), with 15 of them from our distinguished team of guest bloggers (Forrest Barnum, Yunjun Yang, Max Hartshorn, Marcel Montrey, Eric Bolo, Keven Poulin, and Thomas Shultz). The topics ranged widely from standard evolutionary game theory, to the social nature of intelligence, and the computational complexity of science.

It took embarrassingly long to categorize.

Unfortunately, 83 articles is too many to overview in one post, so I have divided them into 9 categories falling within 3 themes: (1) established applications of evolutionary game theory, (2) expanding from behavior to society and mind, and (3) envisioning the algorithmic world. Today we look at applications.

This is fundamentally an egotistical exercise, and intended (like so much of the blog) for personal future reference. However, if you are new to the blog, and like what you’ve read recently, this could serve as a time-machine to the parts of 2013 that you missed.
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